The parkour is implemented quite well, but the character shakes so much, as if they’re very drunk, and I feel like the jam theme isn’t fully explored — after all, the game does have a specific ending
Thanks for replying! Unfortunly, for the end of gamejam i don't have a time for fixing this "drunk" problem.
About ending. Before the start of development I was had an idea: after the escape player staying on edge of house and see, that it's only one of uncountless amount of same buildings.
But I did't have enough time for this(((