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The parkour is implemented quite well, but the character shakes so much, as if they’re very drunk, and I feel like the jam theme isn’t fully explored — after all, the game does have a specific ending

Thanks for replying! Unfortunly, for the end of gamejam i don't have a time for fixing this "drunk" problem. 

About ending. Before the start of  development I was had an idea: after the escape player staying on edge of house and see, that it's only one of uncountless amount of same buildings. 

But I did't have enough time for this(((

(+1)

The idea is quite good, you did a great job