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I like this game. It looks cool but unfortunately I have a problem where after Will gives you the sword and you start going to different rooms, once you run into Will again in a different room and try to talk to him, nothing happens when I press E, if I press E a bunch of times, a dialog box appears but then immediately closes by itself. also when I press E to open the chests, nothing happens. I was excited to 100% this one. also I had a couple other glitches like the "Press E to Interact" text box appeared and blocked the text once and then it would not go away when I walked away. and then one time I walked into a new room as a bat flew into me and it was really funny because I glitched into the wall and then my character was stuck walking forward until he hit a wall and the entire game froze up. despite the problems I had, it was still fun to play. I also think everything looks cool like the bones and junk on the ground everywhere. also some advise: I noticed pixels in your game were not lining up perfectly and the UI elements were made of different sized pixels. You should use the "pixel perfect camera" in unity and then set the camera mode to "Upscale Renderer Texture" and then in your canvas, set the canvas type to be "Screen Space - Camera", check the box under it that says "Pixel Perfect" and then set the camera to be you games main camera. that way your game can always run in a pixel game resolution like 360p and everything will always stay the same on all monitor resolutions and when you resize the window. Anyway I still liked your game, it was cool.

Thanks for playing my game and for giving me constructive feedback. I am currently fixing the bugs related to Will, the chest, and the bat (which is supposed to deal damage but currently doesn't). I also appreciate the advice you gave me regarding the camera, I’ll be following it.