Like many others, I saw the dragon art on the Discord and knew I had to play this game. It's been said before, but the art here is off-the-charts good! The dragon is an absolutely gorgeous piece of art, and I loved all the little additions to the lair (which I hadn't been expecting).
There's a simple, addicting core gameplay loop underlying the game, and it's funny to watch the enemies go flying away. I do think that making moves cost a point or adding a timeout after a miss or introducing a rhythm element or something like that would prevent the spamming, but even with the ability to mash, I felt compelled to keep playing to see what the next upgrade would be, which is a great sign. Some additional visual effects/juice might also help to give a sense of weight to the dragon's attacks. I also experienced a bug (maybe because of resizing the game mid-run?) where sometimes enemies would yeet themselves without me hitting any attacks, which I got a kick out of :P
All-in-all, I had fun with this one playing through multiple times (my second time was on the no-spam honor system and I'm embarrassed at how short the dragon's nap was...). Great job!