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(+1)

This has great potential! The physics work really well and are super responsive, it’s very satisfying figuring out the balance to move around. A small thing is that, with itch’s ui I often get all the follow/jam/rate/etc labels right above the top right corner of the game, so I kinda missed the radar at first was surprised when I got pulled towards the black hole - I think visual cues like the background darkening could make it more readable overall!

Appreciate it! Im so sorry about the ui issue, this is my first time actually publishing a game so I'm not too familar with some of the quirks, regardless I actually really like the idea of having like a cool black  hole shader and if I could go back I think I wouldve prioritised the visuals abit more since as you said yourself it would make the game ALOT more readable. But again ty and I love your art!