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This is really cool to play around with! Will you ever upload this to the Steam workshop? If not, I'd love to add it to the workshop as a project so more people can learn about procedural map generation (with due credit to you).

feel free to upload it and make any updates or changes - it's from an older version of RPGiaB and could be broken in many mysterious ways! thank you :D I should probably post more stuff there, pardon me!

Thanks! And it seems to work great on the current version. I am currently commenting it out so that people can understand the code better and I'm adding a progress bar to show how much the map is loaded (because I increased the map size to 48*48 and it loads slow at large sizes) as well as an input for the user to type the seed number.

those are good ideas for changes, rock on! thank you for commenting my code XD

I'm putting off commenting it out fully for now since I myself am still learning how it works lol. Eventually.. Anyways, I just uploaded it to the workshop so you can check it out if you want now :)