While I think this game could do with more audio tracks, more visual fidelity, and clearer goal setting early on, I actually think the core gameplay mechanic is quite interesting and has a lot of potential (that I see you explore with the different enemies, such as the hand that slows you down and the virus [?] that pushes you, alongside the box that you can push). I think this movement mechanic could be very interesting in a small setting or with a bigger jump, but at the moment it does hurt my hand. Great effort!
