That clears up a lot and gives me a much better idea of how the game should work. I just have a few things left to clarify before I start building the core systems. How complex should the human AI be at first? Should they automatically find jobs, move around, eat, sleep, and handle basic needs? Can humans reproduce naturally, and can the player transport them between planets? Do resources automatically move through connected Tubes, and does everything need to be analyzed by a Lab first? Are craters and resource farms fixed locations on each planet? For the first playable build, would you want one complete star system with the main systems working before we expand into the rest of the galaxy? And definitely yes to the easter eggs. Those should be fun to add.