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I think giving the player the ability to dash back (only enough to just move a bit but too slow to go back completely) will give the player a bit more controll to not bump into things, but should keep the feeling of helplessly drifting off. Also, if you're plannin on adding multiple endings, create a clear choise and make impact with the choise that is made. These are things you could try/test.
Good luck with the rest!