Congratulations! You were my last game rating. I finally got around to pull out a deck of cards. :)
It was fun! My barbarian Gothron made it out (with a little help) bleeding and haunted with dreadful images and collapsed shortly after escaping the house.
I have two feedbacks.
1. The balancing is really, really rough. I had a very good run and was very lucky with the reds, and I should still have lost. If you need 10 progress (10 red cards), and 12 or less damage taken (to be 6 and 6), you can only ever pull 2 black cards total since you also take damage on success. I pulled 4 black cards total, and 10 reds. Realizing I should lose before escaping even when this lucky, I tilted things in my favor by giving myself +1 Sanity upon entering a Sunny Dining Room. The perks of playing a physical game. :) I still took the last bit of damage upon escape.
2. I'd like to see an Event Sheet as well. Pull a card to see whether the bad thing when attempting progress is physical or mental, and a second card to see what the bad thing is. It would help players running out of ideas or imagination. Making it random which damage type you take should also let you increase them to 10/10 I think. :)