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Ok, just tweaked the token reward counter, here's the changes:

here are the new requirements for max token reward:

escape at level 15 or higher, less then level 8 gives nothing

0 damage taken, nothing gained if 1000 or more damage is taken

1000 or more enemies killed, nothing gained if 0 enemies are killed

0 potions taken, nothing gained if 75 or more potions are taken

escape with 100000 credits or more

use no checkpoints

each checkpoint removes 10 of your total score.

additionally, the final token amount is multiplied by difficulty level

Hope you enjoy this new one.

Props to you for taking feedback into consideration! I haven't gotten to play too much with it yet, but this seems much more fair.