Map: stunning artwork/map, absolutely beautiful. Great choice of colour palette.
Concept: nice interpretation of the Appendix N Title. In a few words and images you have created a coherent and evocative setting. I love the weird science angle of location X.
Gameplay: The point-crawl adventure with warmth as a resource that gets depleted is simple but effective. Several interesting factions and challenges to overcome: resource depletion is an issue not only for the players but also for the village. There are many ways that the adventure could play out.
Locations: The number order of the locations on the map didn’t seem completely logical to me: I connects to II,III,IV; II connects to IV… why not number them sequentially around the points?
Each location is simply explained with an effective use of subheadings and colour. You could help the reader by labelling the cross-references between locations (e.g. “weakens support for Kieran Mason (II)”).
Layout: The map page is perfect, with key information easy to find. The unlabelled version and print-friendly version are nice touches.
The location descriptions are also nicely laid out with effective use of fonts and colour. The only thing I would change would be to right-justify the text (especially as you are using hyphenation).
Very nice work, visually appealing, sound theme and concepts, well developed. I can imagine a fun evening playing this adventure.