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Hey. I took what you wrote to heart (and what my friends also criticized when they tested the game) and decided to change the gameplay loop to a more classic one: draft -> battle -> draft -> battle

That, along with a few other improvements I’m planning, should make onboarding easier, Additionally, I’ve weighed the pros and cons of this system change, and even for experienced players, it might turn out to be a change for the better (less fatigue after a long drafting session—every decision becomes more important, your build has to be strong at every stage, not just in the late game, fantasy, etc.) 

I’ll try to implement this new system, and when it’s ready for testing, I’ll ask you for your feedback. Thanks a lot once again.