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(1 edit)

https://www.flexclip.com/cn/share/16306543tW6zXuqHVpay0BNxZ8yWGwL56MTAOwOm.html

But it’s true. Because I’m quite obsessed with parkour mechanics, I started with this kind of weird path. Although I originally wanted players to get familiar with the controls, I didn’t consider those unfamiliar with parkour. For a puzzle game, this is quite bizarre, so I’ll cut some of it :)