Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Pretty solid for what it is I just wasn't a fan of the no save premise. Or rather if there are gonna be no saves I wish things like the escape were more clear. I sort of just wandered having no idea where to go then died. Maybe make that a linear sequence so there's no confusion bc as is I'd have to replay the whole thing just to try a new path to guess where to go. Also Kelp died before I ever saw them. I just got a notification they died randomly

I appreciate the feedback! I'll try to reproduce the latter glitch especially, since that shouldn't happen. I've added it to the devlog for changes to make

(1 edit)

I humbly request that you put something funny like "Kelp will no longer spontaneously lose the will to live" in patch notes please