Interesting... The last part of this comment (regarding the grab) gives me some real insight on how unique my playstyle is. Personally, the grab is my go-to option when I manage to lure a girl far enough away from a crowd. It feels more reliable than the light attack, and can be chained infinitely by throwing the girl forward and immediately grabbing her again once she hits the ground (or charging a heavy attack while she's stunned after being thrown, for quick damage if I'm confident I can grab her again), repeating as many times as necessary. The only downside is that you need a lot of free space (and time, lol) to defeat an enemy this way, so it usually ends with me back at the start and having to walk all the way back to the next encounter. And I personally second the suggestion of being able to strip a layer from a held girl with E.