I really enjoyed the writing in this module! I always like stories about conflicts between gods and thier purported followers, and you set up this one very well! There's lots of clues if the players are looking for them, but they do need to think a bit.
I do think the formatting for the stat blocks could use a bit of work. Impact is a very rough contrast with the curvier serif fonts you are using for everything else, and white and teal against dark purple is pretty rough on the eyes. But I was surprised by how much I liked most of the other graphic design choices, like the orange subheadings and white text on dark green. You make a lot of very bold design choices but I think most of them paid off!
Viewing post in Lament of the Jade Prophet jam comments
Thank you for the kind words! Yeah this is my first time really taking risks with fonts and it sounds like some of it paid off but some of it could do with some tweaking.I appreciate the feedback. I'm going to grab a few of the better designed modules (including yours) and see what I can learn visually.
There is a B&W version available that might be a bit of an easier read if you want to run it at some point :)