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Hello! Yet, yet, yet again? xd
Quite the leap of versions, from v0.1.0 to 0.2.0 already, will there in the future be like 0.10.0 versions, etc? like with WC, because if no, it will be a bit, weird at least for me.
but i have question, xd
were any bugs that i reported fixed? Including making Rei work at casino despite love level being one.
Also, what does the usual guy have to do for suggestion to may have a chance to be added into the game?

(1 edit)

It's just, i understand our great RecentlyLuckyMan doesnt exactly like split paths, and much variety (Despite adding a prologue in WC depending on pregnancy.), it's more work, understandable
But will there be added more to bad endings? of course not full on alternative storyline, but at least, something to make it a proper ending, instead of suddenly stopping the player, or not stopping, but it all just pointless.
For example, little dialogue if Shumma gets kicked out/Rei leaves, instead of you know.. shumma getting out on the streets without really anything to do but leave to main menu and load previous save to prevent it

What most likely shouldn't be in the game but i just want to share what i imagine.
what can i think of myself.. Shumma getting kicked out is pretty obvious one, either returning to alley, or to scrapyard to activate dialogue about Shumma remembering his old life on streets/traumas, maybe with Rei, maybe without, i dunno.

But Rei Leaving i personally find interesting, technically player can keep going, keep living, but without Rei it is just pointless, there is no continuation to story, nothing to reach for, etc.
So, what if this bad ending will describe it. after couple, few, or maybe more days of just pointless existing, will start dialogue/cutscene depending on the Love level Rei had at the moment of leaving, with at 1 him almost not regretting it at all, at love 2 doubting, etc, etc, etc. i believe you could think of a lot of things.