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Sprites are merged with the background as that's the way to get the fastest routine and enable the most sprites on screen.  It would be possible to make extensive modifications to the sprite system to do other things but that would take a lot of time to do and as far as I'm aware nobody yet has created such an engine.

Thank you very much, Jonathan. I've seen someone using your MPAGD tool, and they've posted some videos where the character moves over the background without merging, but they don't explain how to do it.