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Took me embarrassingly long to figure out that the container in the middle WAS the empty battery I had to pick up. 

I found it interesting that the very thing that is trying to kill you is also what you need to power items. A fun duality there. I may circle back to this game later.

Thanks for playing! If I had more time, I'd like to make some things more clear, like having signs for the charger or hazards such as the crushers (if you don't know about the crushers, theres 2 of them and one isn't so obvious and theyre instakills, so I wrote about it in the description instead)