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This week was a mainly focused on improving user experience. Sera now has a menu that pops up when using right click. You can now explicitly direct her to a location, an enemy, an interactable or to use a skill. The menu also activates the slowdown so you can take your time figuring out what you want to do. There are new modes used for controlling Sera. In offense mode she'll automatically go after new or close enemies. Location means she moves to a location (and will dash through enemies). A couple of major bugs were fixed, and all the visual assets are in. I'm now working on sound and the transitions to and from this scene.