Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

First-rate layout, including the use of color to convey specific types of information. I also like the Arthurian feel to the language you use throughout.

This is impressively dense with information, while still remaining readable -- a combination not everyone can manage.

I love that you've included NPCs names, so that the GM doesn't have to come up with them on the fly. I would extend that beyond just the ghosts, maybe by making a single master list, since everyone seems to be from the same culture here.


You appear to have misspelled "amoral" in the faction listing. Also a typo in "reset he tracker" under the Approaching Doom section.