Hey Blohnk — your UE background caught my eye, so pitching you directly here since I couldn't reach you on Discord (friend request sent).
I'm Brandon, founder of The Aberrant Raven, building **Contentment** — a narrative two-world adventure in **Unreal Engine 5.7**. The wake world is a near-future medical drama following an ICU nurse practitioner as a new drug fractures society; the dream world is a full turn-based JRPG layer (ATP-gauge combat, six-character skill trees, social-deduction encounters), mechanically coupled to the wake world.
It's a real, organized project, not an idea post: playable-in-editor with live quest/task systems, rebuilt third-person camera architecture, Git source control on an 855-file baseline, and a maintained tech bible with a formal scoped-handoff process — every task comes documented and verifiable. The combat system is fully designed and entering implementation now, which is exactly where a UE4/5 engineer with your experience would land.
No pressure toward a big commitment — if you're heads-down on Brackeys this month, happy to talk after the jam. Passion/hobby collaboration at present, full credit, terms discussed openly up front.
If you're interested, add me on Discord: **theaberrantraven** (I just made and account and sent you a friend request) — I'll walk you through the build there.