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(+1)

I enjoy the game, but there`s definitely need some balancing.

This is for me personally, I feel the game is "Slow", in term of the "Dash" Cooldown, enemy movement speed,
I spend most of the time just waiting for this cooldown instead of the "Satisfying feeling" When dashing enemy. 
There are several ways, increase the dash duration by a lot, but slow the cooldown.
Killing an enemy reset the cooldown also keep the game more "Satisfying" allowing player to dash between enemy.

I love the idea, the art and the execution is great, but for me need more balancing.

I agree with you, and it's definitely something I'd like to improve later. For now, this is what I managed to make for the jam.

Thanks for the feedback! It's something I really appreciate, and comments like yours help me keep improving my games :)