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(+1)

It’s cool! I really like the premise and the different mythologies you tied into the tomb. The deep blue feels frigid and each room is an effective little vignette of loss and mourning, which all contributes to the overall effect really well. The map is awesome but also the illustration of the warrior! If I were to criticize anything, I might say that while each room is an effective vignette or little challenge, I admit to feeling like I wish there were more connective tissue between them; one thing I really like that you did is include how the prince feels about certain objects or plights throughout the tomb. I wonder if the party was anticipating that they could use these to appeal to the prince, looking for these kinds of thing before they even entered the dungeon, if that could add that connection and make all these different kinds of sadness pull together in the end. Either way, really nice module, beautiful artwork, and terrific layout <3

Thank you so much <3