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The art direction in this game is absolutely beautiful, and the presentation feels high-quality. Even though there is no music, the core concept of being a frontline mechanic ordering and replacing tank parts is very creative. However, the execution falls a bit short on the gameplay side. It is a very cool concept that just needed a bit more polish and balancing for the jam constraints. With a proper tutorial and a time-attack mechanic, this could become something really great!

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Thank you for your kind words! We are also very proud of the art!  We really tried our best to focus more  gameplay because we always fall short there, but I agree, we could have added more depth!