Thank you for playing! I had planned to export a web build, but unfortunately I couldn't get it to work. I also happened to have a dnd session on submission day that I was scrambling to get to..
I initially planned to implement both of those, but between my personal life, work, and generally having poor time management, I didn't have a whole lot of time to do everything I wanted. Might've been to my detriment, but I ended up deciding to go for making the game playable to the end over having the smoothest possible control system.