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(+1)

I loved the pixel art and the VFX.

One thing I found a little annoying was the attack mechanic. Having to hold down the key to attack didn't feel very comfortable. Why not make it auto-attack instead? Or was that an intentional design choice?

The difficulty scaling also felt a bit off. I expected the game to gradually become more challenging, but it felt like I was being overwhelmed almost immediately.

Other than that, I think everything else was good.