Hai, I really like the update, but one thing that seems undercooked is the part with the shackles, which I imagine was supposed to be a stealth mission (which is very welcome), because
1) it's very hard to stay undetected given the periodic sound wave from the plug, especially in the room with nagas (or how are they called?), and
2) it's too easy to just run through all the enemies and shake them off sometimes.
So I think, the bar for the plug should fill much slower, maybe even based on movement as well, and enemies should be harder to shake off multiple times in a row (I believe currently the health bar is restored when you shake something off, perhaps this needs to be changed?)