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Hello, thank you so much for this tool. 

At first I did have an issue with the tool but it was specific to the avatar I was using (the Unity to FBX export caused issues with blender because of the root bone, no idea why). 

So if anyone has such issues what worked for me was to export the Avatar as VRM then use the tool from this.

However I'd like to request a specific feature if it isn't too much work. The tool currently replaces all body types with the Avatar, however since I play in multiplayer with friends, I would prefer it if we could replace only one specific body type so that I would see myself with my Avatar and other people without.

Physics would of course be amazing if you are able to figure it out as well, still thank you for this. 

Thank you very much for the kind words, and for using Uchinoko for Palworld.

Glad to hear that exporting as VRM worked around the root bone issue.

Regarding being able to replace only one specific body type: this is helpful feedback, and we will keep it in mind as a possible improvement.

Regarding physics: this is already something we are looking into, so please bear with us for now.