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Apologies for the extremely late reply, and thank you so much for playing!

As for the endings, 2 of them are tied to a variable that you build up by

- Refusing to pray

- Standing up in the carriage

- Asking in the inn where Vesania came from

- Refusing the flask

- Refusing the meat

Once you have at least 4 of these ticked off, the final choice will yield different endings. 

Also, thank you for pointing out the mom! I'll definitely work more on her design in future updates (hopefully by 1.1)

Once again, thank you so much for playing!