On top of this, the problem with the cursor requiring a target to charge is exacerbated by the fact that you need to break away to click on spawning new units. If there's a hotkey for this, I couldn't find it, but it really needs one. Because otherwise you're being forced to split your attention between attacking and making a time-sensitive decision, and it just feels... bad. It feels bad.
I also just liked the older version. It was different, even if there was some janky behavior to it. This one feels like every other incremental progression game now, with the passive upgrades and the farming. It's less interesting. I wanted to play the original but better, not everyone else's idea again.