Thanks so much for the detailed feedback. Now we have building movement and prevents placements that would trap units or completely block access to lodges and barracks. I changed the font for the important numbers and reworked combat targeting and movement so units should stop running alongside or past each other so much.
I also added three relics with mining, carrying and healing effects. The final boss reward is now a mining relic.
I still need to investigate the cursor offset near the edges of the screen.