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(2 edits)

Good Day! There's a bug that occurs when using Gerard in battle.
after a few attacks Gerard's HP will go NaN/maxHP, then he becomes incapacitated.

(+1)

Hey there! Thanks so much for bringing this to my attention! I’m looking into Gerard's kit/damage math right now to track down what’s causing that NaN HP issue and will have a fix out as soon as I can. Really appreciate you bringing this up! <3☀️

There was a phantom calculation in Gerard's Ultimate code that was corrupting his HP stat whenever he used it...WHOOPS! But I've pushed an update, and now he should be working like a dream!