Incredible game, honestly surprised you didn't get better ratings. The concept of an action platformer roguelike is really smart, and considering the short timeframe of this game jam you executed on that idea remarkably well! I'm not sure if I enjoy the repeating level gimmick as much as if there had been multiple levels, as that could allow for designing simpler levels to begin with that are feasible to clearwithout powerups, and then more difficult and harder levels later that require more mastery over the powerups. But I get that you needed to fit the countdown theme somehow and this single level concept works well for that. Anyway, excellent game, it's definitely something I would consider picking up on steam if it was a full game!