The combat system is too fun. I agree that the items are too overpowered as you can use way too many per turn (which is why I've been limiting myself). But the stat increasing items and abilities allow you to make very flexible builds. I just defeated Hackmon (I'm doing multiple saves for each route and this is the first route), and I'm using a Dramon Roar + Pyro Punch set up on my Guilmon to go berserk with my damage output.