Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The pressure is a bit too much from both the monster and time so in a post jam version I will balance them and add a bit more to the game. The puzzles do need to be a bit more obvious, like if the keypad was just a digital clock it would be more noticeable by the player. Thanks for the feedback