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I've never played around with TAS tools but it's so cool to see one in a game jam entry. Really fits well with the theme, effectively turning a mechanically demanding action game into a tick based puzzle game. The only issue I faced was that the game didn't let me scroll the timeline to view the later frames, so after about tick 300 I couldn't actually view what my inputs were which unfortunately made it impossible to finish the waves. But apart from that, great execution on a unique concept!

Thanks for playing, and sorry to hear about the bug! I made this in Python, so I had to use other tools to compile the game. I didn't spend lots of time searching for bugs in the compiled version.