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This was one of the most curious games I played in the GMTK 2026. I found the theme implementation to be a bit lacking, but the game itself was quite creative. You made a very interesting puzzle mechanic, one that boggled me every now and then (the penultimate level seemed super hard in comparison to the last one), and I definitely had to do some "reverse engineering" to find ways to solve some of the levels. The narrative was a nice addition, though I definitely missed having a defined conclusion in the end. The music and audio works great for the ambience, and the art is just perfect for what the game is. Congratulations on your submission, you managed to do a lot within the limited window we had, and I wish you good luck. Nice job! :)