Amazing concept, a zelda inspired extraction RPG. Love this! Hope you keep expanding on it. You can take this so many directions. Building up a whole town, entering dungeons, all while keeping the same "few minutes a run" concept. Really cool!
Edit: forgot to mention, I couldn't figure out how to reach the anvil for the longest time. The hole for the doorway is a little bit too small, I kept getting blocked by walls at first and gave up trying, and then eventually managed