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(+1)

This was good.
I don't know if I've ever seen an incremental game with a story before...
:)

FYI, it plays pretty well on mobile.
Only issue is the scrollbar doesn't work, so I could only play using autosword as the strongest.
It was fun how, at some point, the objective for me changed from "decrease the HP as fast as possible" to "oh no! the HP is decreasing too quickly, and I haven't got all the upgrades I want! BUY BUY BUY - KEEP THE DRAGON ALIVE!".
XD

I really wanted to get crit chance = 100%; but it got extremely hard to keep everything afloat after hitting 75% (very slow going from there too) - plus all the other stuff at stupidly high numbers.

The crit chance thing is intentional to keep it so you can get the majority of your hits to crit, but realistically can't crit on every hit. I think it works out well, and I'm glad you enjoyed how frantic it can get by the end! Thank you!