I wasn't able to complete the game due to getting stuck and falling under time constraints, but wanted to leave a review and comment anyway. I really enjoy the aesthetics of this game! You really nailed the early 2000s web look, and I loved some of the websites that the player gets to visit - getting that down seems especially hard to do in Unity, so kudos! I do notice that some of the touch targets are kind of janky, but I feel like that's to be expected with implementing this in Unity. Narratively, I think it would be great if there was more of like a hook that gets you immediately invested in some sort of mystery - I think a lot of great web ARGs really excel at making you feel like there's something off or something that must be discovered by you once you jump in. Really great job on the game and its presentation - proud of you!