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This is so cool!

It felt very fast paced and frantic, I was on the edge of my seat the entire time I was playing. The combination of mechanics is incredibly creative and unorthodox too; if you had just explained the game to me I'd assume it wouldn't work because of that and yet it works phenomenally. No idea how you pulled that off.

I did think it was a bit tough, and getting sent all the way back to the beginning after dying also felt a little unforgiving at first (though I'm not sure if that should be changed, since it does work well with the other mechanics). But this is likely just a skill issue, and it didn't stop me from continuing to play the game.

100% coming back to this one again after the jam, amazing work!

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This is some great feedback! I don't even know how I combined the ideas myself, I just fine tuned whatever until it felt nice, lol! I will probably adjust the difficulty after the jam, since its toughness and skill ceiling is a massive topic among voters. Thank you so much for your kind words!

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also i really liked your game this means a ton to me