The Good: For a game made in two hours, it isn’t that bad…
The Meh: …But I feel there could had been more time put into it, because it’s a rather bare bones incremental, just not in the usual way of “number go up”.
The Oof: It wasn’t clear that I had to click the dialogue to dismiss them, which didn’t help much.
The Wow: …Although at least after the main story is over, it becomes a more ‘proper’ incremental, just with negative numbers.
Suggestions: Put more into the story, and maybe have an alternative clicking command, like maybe space. Oh, and either allow the dialogue to be dismissed by clicking outside of it, or make it clear you need to click in it to dismiss it.