Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The concept is pretty cool and the bones of the game are there, but I think it could use some more iteration on the basic mechanic of 'reveal new tile' and 'go to tile', maybe a better control scheme like clicking around the player and if there isn't a tile then spawn one of a certain type there (based on player selection), otherwise go there, I think that could be a much more natural-feeling movement system. Otherwise really well done on the tutorial and the basic mechanics, the roguelite genre fits a game like this with potentially really difficult enemies, although its not explained where the people are coming from or how they get to keep their relics, but overall its a good game!