Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The idea of using fans and a parachute to rise through a level could actually result in a lot of fun, but in this game it needs some polish.

The controls are quite strange, parachute could've been assigned to E instead of P, and knowing that fans must be placed on tiles, their binding could've been assigned to left click instead of G.

Besides that, the game serves as a mini-puzzle that can be solved in just a minute and can be pretty fun during that small amount of time, the level does seem to have a lot of thought put into it. However, the fans seem to have a small bug where they let you fly upwards for a tiny bit longer if you open the parachute directly over them instead of jumping and then using the parachute right after.

I see no-one talk about this issue, so it may just be placebo effect or a hallucination.

I don't like complaining about art, but the sniper man in the hole looks pretty out of place, which I find funny, but could be annoying to some. His shooting sound effect is also quite loud compared to every other sound in the game.

Overall, I think this game has potential, just needs some polish on the main mechanic and the art.

Thanks for the feedback. And that bug you are talking about isn't a bug. It is a feature. You see you are supposed to be directly on top of a wind tunnel for you to go higher. I know the art sucks, I tried hard to find good online assets that kind of fit my vibe. 🙂