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this is one of my favorite games in VR, but i found myself being confused by all the unlock and crafting systems (which doesn't hurt gameplay, it just means i ignore them). simplifying the gameplay would be great

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And this is going to happen. I am finishing dynamic spawning + optimisations that are required for the open-world feature.

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thank you! honestly made an itch.io account to follow this game. non-euclidean spaces: such a genius concept!