this is one of my favorite games in VR, but i found myself being confused by all the unlock and crafting systems (which doesn't hurt gameplay, it just means i ignore them). simplifying the gameplay would be great
And this is going to happen. I am finishing dynamic spawning + optimisations that are required for the open-world feature.
thank you! honestly made an itch.io account to follow this game. non-euclidean spaces: such a genius concept!