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Oooh, I haven't had this much fun with a clicker game since my cookie clicker days! I like how many upgrades aren't just strictly better, but instead have unique effects. Having a linear progress bar in an exponential game is much more satisfying than I would have imagined. Story was fun and voice acting was brilliant. Great job overall!

Cookie Clicker was the main inspiration! I really like how that game does progression and has you always doing something new every so often, and wanted to make something that felt that way too! I tried to make all the upgrades feel unique instead of just being strictly damage increasing things. Thank you so much!!