This is really good. The 2nd incremental game in my life that I actually liked.
Max creativity points just for figuring out how to save your submission!
XD
Only thing I would like to see different is a tiny explanation somewhere (in-game) that the conveyor belt does not auto-fire without the upgrade.
Before I saw the second upgrade, further down the list, I assumed it was a bug.
The term "conveyor belt" rather than "queue" already sounds like it is moving on its on.
Other than that, no notes.
I'll stash it in my favourites box to finish another day.
Viewing post in Fated Century jam comments
Thank you, that is really high praise for a game jam submission :3
I originally called it queue, but I changed it because it felt a bit too programming coded ;p Though I have to admit, Conveyor is probably an even worse name for it and does not really fit what it does.
Out of curiosity, what is the first game?
Interestingly, another GMTK game jam entry!
The rule seems to be 1 per year.
XD
https://notlordb.itch.io/idle-racing
The other incrementals I've played were either way too boring (nothing really going on), OR way too intense as a way of trying to overcompensate.
I remember a train one from last year, where there was just constant noise being spammed from like 5 or 6 different things.
It was supposed to make you feel like stuff was happening, I think, but it was just annoying!
Also queue is in the general language (at the shops, at the bank, etc.); but I appreciate you trying to avoid the programmer bias.
One of the puzzle games in this jam required knowledge of binary to clear the very first room.
I left a comment that was like "you realise that non-programmers will not be able to play this game?".