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(+1)

Well done on a really polished entry. The gameplay loop is really well thought out and balanced. There's always a variety of weapons on the field to choose from but enemy positions and falling platforms still force you to think carefully about your routing. The use of the count down also allows for a satisfying interplay between throwing (thereby discarding)  a weapon vs. using it fully. Also was a fan of the God of War and Silksong references for the weapons (I'm sure there were others that I missed). This is a GMTK favourites contender for sure!