I totally understand how you feel. my intent was to give the player a more meaningful interaction with the ammo count, being able to use a powerful tool at the cost of gaining bullets was the direction I went. though it was intended to be more of a cost of entry rather than a punishment, maybe I'll find a way to make that more apparent. originally I planed to add more such interactions but couldn't find the time. glad you enjoyed it and I hope this answered your question.